package com.rockwell.sniffyhunter.model;

import com.rockwell.sniffyhunter.utils.ICollector;

public class TreasureCollector implements ICollector {
	private int m_treasurePickedCount = 0;

	@Override
	public int getItemCount() {
		return m_treasurePickedCount;
	}
	
	@Override
	public void increaseCount() {
		m_treasurePickedCount++;
	}
	
	@Override
	public void resetItemCount() {
		m_treasurePickedCount = 0;
	}
	
	@Override
	public boolean isFull() {
		return (m_treasurePickedCount >= MaxTreasurePickedCount);
	}	
}
